🎁 💸 Warren Buffett's Top Picks Are Up +49.1%. Copy Them to Your Watchlist – For FreeCopy Portfolio

Pokemon GO launches in Japan, bringing smash-hit game home

Published 22/07/2016, 08:31
© Reuters. A man plays the augmented reality mobile game "Pokemon Go" by Nintendo in front of a shop selling Pokemon goods in Tokyo
2702
-
7974
-

By Elaine Lies and Megumi Lim

TOKYO (Reuters) - Eager Japanese rushed to their phones on Friday to start hunting as Pokemon GO, the hit Nintendo-backed smartphone game, finally launched in Japan, home of the colourful cartoon characters.

The game has been an unexpected, runaway success from Spain to Australia, doubling Nintendo's (T:7974) value since the game's launch in the United States earlier this month.

Japan, however, had been made to wait, as Niantic, the developers behind the game, and Nintendo sought to ensure servers would withstand the game's popularity. Finally, after days of rumours, it launched on Friday.

"Everyone was talking about why we couldn't do it here, since Pokemon is Japanese," said Maho Ishikawa, a 16-year-old high school student who said she had already captured a monster.

"Since I really wanted to play, I'm very, very glad."

The augmented reality game has players out in their real life neighbourhoods 'capturing' monsters on their smartphones as they turn up even in ordinary offices and taxis.

In a video address to Japanese fans, Junichi Masuda, head of development at Game Freak and co-creator of the game, apologised for keeping players waiting so long.

"From today you can go out and find Pokemon to your heart's content," he said. "We hope the game enables users to see the world in a new, fulfilling way. Obey the rules and have fun."

University students in Tokyo on their last day of classes before summer holidays did just that, jumping into the fray within moments of the launch, capturing monsters as a frenzy erupted between classes.

"This game is just as I imagined it to be, it's really fun," said Toshinori Ishibashi, 18, who was seen playing the game near a Pokemon goods store in Tokyo Station.

"It's also a great reason to go outside, so I'm really enjoying it."

The game was created by Nintendo, Niantic and Pokemon Co, part-owned by Nintendo. Both Nintendo and Pokemon Co have undisclosed stakes in Niantic.

As retailers and brands vie for a piece of a hit that takes players from place to place, fast food chain McDonald's Holdings Co Japan Ltd (T:2702) said its nearly 3,000 shops across Japan would serve as spots where Pokemon can be battled or "trained" in the game - within limits.

"Ultimately, McDonald's is a restaurant," said a company spokesman. "We will call on players not to become a bother to customers who are eating."

The game has enthralled players and boosted investors' view of Nintendo's future, as they bet the group can cash in on a treasure chest of other lucrative cartoon characters, from Donkey Kong to Super Mario.

But the game has also prompted warnings, as players glued to their phones become prone to tripping over, crashing cars, getting mugged or wandering into dangerous places.

The Japanese government on Thursday became the latest to issue a safety warning. The country's National Center for Incident Readiness and Strategy for Cybersecurity (NISC) told users of the mobile game not to use their real names and warned them about the risks of heat stroke in the muggy Japanese summer.

A number of other Asian nations still await the game, including China, the world's biggest smartphone and online gaming market. Niantic Chief Executive John Hanke has said it would be technically possible to launch there, but noted a host of complex rules and restrictions.

© Reuters. A man plays the augmented reality mobile game "Pokemon Go" by Nintendo in front of a shop selling Pokemon goods in Tokyo

Nintendo shares, which have seen a meteoric rise in recent days, climbed in Tokyo trading on Friday but pared gains to close up under 1 percent. McDonald's Japan ended up 4.2 percent.

Latest comments

Risk Disclosure: Trading in financial instruments and/or cryptocurrencies involves high risks including the risk of losing some, or all, of your investment amount, and may not be suitable for all investors. Prices of cryptocurrencies are extremely volatile and may be affected by external factors such as financial, regulatory or political events. Trading on margin increases the financial risks.
Before deciding to trade in financial instrument or cryptocurrencies you should be fully informed of the risks and costs associated with trading the financial markets, carefully consider your investment objectives, level of experience, and risk appetite, and seek professional advice where needed.
Fusion Media would like to remind you that the data contained in this website is not necessarily real-time nor accurate. The data and prices on the website are not necessarily provided by any market or exchange, but may be provided by market makers, and so prices may not be accurate and may differ from the actual price at any given market, meaning prices are indicative and not appropriate for trading purposes. Fusion Media and any provider of the data contained in this website will not accept liability for any loss or damage as a result of your trading, or your reliance on the information contained within this website.
It is prohibited to use, store, reproduce, display, modify, transmit or distribute the data contained in this website without the explicit prior written permission of Fusion Media and/or the data provider. All intellectual property rights are reserved by the providers and/or the exchange providing the data contained in this website.
Fusion Media may be compensated by the advertisers that appear on the website, based on your interaction with the advertisements or advertisers.
© 2007-2024 - Fusion Media Limited. All Rights Reserved.